2017-2018. Bipersonal show in collaboration with Nestor siré

The Project consisted in five exercises of collaboration (essays) that used the photography as a conceptual motive according to the rules: Photographic process, Seriality, No Post-production, Value as Information and Present.

Revistas de cabecera

2017-2018. Installation, Andriod app, Video, Instagram storytelling

Offline Social Media study, based in the functionality of the network of distribution for independent Cuban magazines.

!Descargas de todo un poco

2013-2018. Video, Photography, Data files

"¡Descargas de todo un poco" is the result of more than five years trying to work with technology, in a context with a very little access to Internet.


2017. Installation, videoanimation, laser print over acrilic

The project is the first step in a series, where I use optimization algorithms and computer modeling to continue Sandu Darie’s investigation about the spatial distribution of structures and variable modular systems.

Spectate mode

2017. Videoinstalation

AgarTG Teams (Mod of automatic match where the Cuban artists of my generation try to devour each other.


2017. Videoinstalation

Video installation compound by several screens playing at the same time a capture with signal interference, of a fragment of the Cuban National Television News in the stellar emission of January 27, 2017.

Havana on you

2016. Interactive installation

Interactive video setup where is generated an image of the viewer using a dataset of thousands of pictures of Havana taken from Instagram.

Declaration of principles

2016. Installation

The project is compound by a predictive analysis about how would behave my economy in a year if I dedicate myself to paint and all the materials that I need to do it.

AgarioTG Teams

2015-2016. Interactive installation, TGgar (Agar MOD)

Exploratory study about the activity of an informal social network, generated by the inclusion of a modification (MOD) of the Agar videogame in WiFi videogame networks in Cuba.


2013-2016. Videoinstallation, performance

The Project consists in a computational procedure that allows to measure the tension between the social ideal behavior, and the expression of the citizen will.

Let me to see your voice

2016. Interactive installation

Software procedure that allows transforming the human voice to visual patterns, overlapping over the Hilbert curve, the result of the spectral analysis of the voice capture obtained by means of the discrete Fourier transform.

Debugging Nauta - Errors registry

2016. Citizen investigation, document

Debugging nauta consists in a citizen investigation about the errors of functionality in Nauta service, what was the only way of public access to Internet in Cuba.

{Title} performed as {instrument}

2016. Software

The images of pictures in the National Museum of Fine Arts of Cuba (Cuban Art) database are interpreted as a bar of color lines organized according to different criteria of chromatic variation (red, blue or green recurrence, tint, brightness and saturation). Afterwards the software process each tone and project them into the space as musical notes, after the library SoundCipher version: Beta release 10 for Processing


2016. Installation

The Project pretends showing the pictures as they are understood by the digital technology: as generic data. That way it is deleted the entropy, what is to say every cultural value associated to the image.


2013-2016. Virus, videodocumentation

Interpretation of a Borgian idea about a possible infinite universe compound of infinite subdivision of itself.


2015. Software

DEATH-SUDOKU is a version of the “Sudoku” game, where the user accesses through the game functionality to data collected in a decease registry of a certain Hospital in Havana, in the year 2012.


2015. Android App

Sokoban style game where the users manipulate a character made of numbers that correspond with the percent earned by the Cuban shops, according to the amount of CIMEX, group that include around 80 stately enterprises.

Synesthesia (sounds of Havana)

2015. Installation

A sound registry of the places of Havana which I have considerably related with is shown in the space in a way of light and color. In a tiny LCD display it is included an inscription with the date, place and time where the capture was made.

Your voice is the other´s voice

2015-2016. Installation, performance

Tu voz es la voz de otros [Your voice is the others’ voice] is an interactive installation and performance. The user is invited to speak on a microphone which instead of allowing hear his voice, reproduces in a disposition of 16 independent channels of audio, the voices of those who have spoken before him. While the user is speaking his voice is included in the collection to be heard when other user speak on the microphone, taken his place and continuing the cycle.

HelloWorld Project

2013-2015. Blog

Compilation in a digital blog format, of my first three years of work using software as a medium for artistic expression.

Mi family calls from 15512 SW 39 St. Miami Fl33185 (U.S.A)

2015. Installation, performance

The Project consisted in manage an automatic dialing service (robocall) through e-mail, for my family to call in regular intervals to my mobile, which was located in a gallery in Cuba. In the final show it was included screenshots of a selection of e-mails we send each other where we talk about the work.


2012. Software

Version of the Minesweeper game (from the Windows XP version). When the user actives an square there are letters instead of the numbers that would be in relationship with the quantity of mines around them; those letters make pieces of the Manifesto which Cuba presented in a convention about human rights that took place in Ottawa, Canada. In that Manifesto Cuba proclaims its negative to sign the banning of antipersonnel mines usage.