The project consists of visualizing possible configurations for a shape-adaptive spatial station that maximizes the state of social equilibrium. “Social equilibrium” is understood as a state of equal opportunity in terms of access to the same amount of facilities for every zone in the station. The structure of the spatial station will be a morphing incomplete tessellation based on the bitruncated cubic honeycomb, which evolves following totalistic cellular automaton rules as an extension of von Neumann's kinematic model (von Neumann & Burks, 1966). After each iteration, the structure will reorganize itself so that every module has the same number of neighbors. This condition may not always be mathematically feasible, but it is approximated as much as possible. Every module represents a fully functional individual sheltering.
Technique: Spatial station concept, Computer simulation. Python programming, Laptop, TV (60”, 4K).
Dimensions: Variable, minimum: 3m x 5m
Direction and concept: Yonlay Cabrera
Civil engineering: Alejandro Velázquez
Implementation: Lowiek Van den Stockt
Advisors: Akihiro Kubota, Luis Diago
Translation: Robert Weyland
Support: Tama Art University Graduate School, Information Design Department; Meiji Institute for Advanced Study of Mathematical Science (MIMS).